@boost/pipeline

Pipe an input through a series of routines and tasks to produce an output, or simply, run logic in a series of stages.

@drincs/nqtr

A complete system introducing the concepts of location, time and event, producing the framework of a not-quite-point-and-click adventure game.

@jil/pipeline

Pipe an input through a series of routines and tasks to produce an output, or simply, run logic in a series of stages