three-mesh-bvh
A BVH implementation to speed up raycasting against three.js meshes.
matrix-engine
basic_timeline improved, VT func setup vide html element id with name arg.- DISABLE RAYCAST DEBUG TEST [2.3.3] Fix for GUI win desktop [2.3.0] DestrucMesh solution & loading convex objs for physics BASIC, SpriteAnimation CPU/texture solution added, Improv
bvh.js
Dynamic BVH implementation based on Erin Catto's paper.
matrix-engine-wgpu
obj sequence anim +HOTFIX raycast, webGPU powered pwa application. Crazy fast rendering with AmmoJS physics support. Simple raycaster hit object added.