three-mesh-bvh
A BVH implementation to speed up raycasting against three.js meshes.
matrix-engine
DISABLE RAYCAST DEBUG TEST [2.3.3] Fix for GUI win desktop [2.3.0] DestrucMesh solution & loading convex objs for physics BASIC, SpriteAnimation CPU/texture solution added, Improved notify box UI. Test netPos Offset ; dispatchEvent(new CustomEvent(net-rea
bvh.js
Dynamic BVH implementation based on Erin Catto's paper.