matrix-engine
basic_timeline improved, VT func setup vide html element id with name arg.- DISABLE RAYCAST DEBUG TEST [2.3.3] Fix for GUI win desktop [2.3.0] DestrucMesh solution & loading convex objs for physics BASIC, SpriteAnimation CPU/texture solution added, Improv
matrix-engine-wgpu
obj sequence anim +HOTFIX raycast, webGPU powered pwa application. Crazy fast rendering with AmmoJS physics support. Simple raycaster hit object added.
me-webgpu-react
React wrapper for **MatrixEngine WebGPU** — a lightweight WebGPU 3D engine for meshes, physics, and more.
nidza
Nidza.js is ultimate canvas2d+3d solution. In context of 3d graphics it is used for GLSL manipulation. Objective is low CPU usage price.