three-mesh-bvh
A BVH implementation to speed up raycasting against three.js meshes.
martinez-polygon-clipping
Martinez polygon clipping algorithm, does boolean operation on polygons (multipolygons, polygons with holes etc): intersection, union, difference, xor
@thednp/position-observer
🏯 PositionObserver is a JavaScript tool that provides a way to asynchronously observe changes in the position of a target element within its viewport.