lygia
lygia, it's a granular and multi-language shader library designed for performance and flexibility
cross-shader
⚔️ A cross compiler for shader languages. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
shaderkernels
A HLSL shader library which includes algorithms for math, graphics and physics.
shaderfab
A HLSL shader library which includes algorithms for math, graphics and physics.