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bvh.js
Dynamic BVH implementation based on Erin Catto's paper.
v0.0.13 URL:
https://unpkg.com/bvh.js@0.0.13/build/index.cjs
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bvh
raycast
frustum-culling
bounds-hierarchy
performance
three
intersection
acceleration
spatial-indexing
@three.ez/instanced-mesh
Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management and more.
v0.3.9 URL:
https://unpkg.com/@three.ez/instanced-mesh@0.3.9/build/index.cjs
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three
three.js
threejs
instancedMesh
frustum-culling
instance-management
sorting
performance
BVH
acceleration
raycasting
LOD
shadow-LOD
uniform-per-instance
instancedMesh2
skinning
@three.ez/batched-mesh-extensions
Utility extension methods for BatchedMesh
v0.0.11 URL:
https://unpkg.com/@three.ez/batched-mesh-extensions@0.0.11/build/webgl.cjs
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three
three.js
threejs
uniform-per-instance
bvh
performance
BVH
acceleration
raycasting
frustum-culling
batched-mesh
LOD
level-of-detail
@entropy-tamer/reynard-algorithms
Algorithm primitives and data structures for Reynard applications
v0.3.2 URL:
https://unpkg.com/@entropy-tamer/reynard-algorithms@0.3.2/dist/index.js
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algorithms
data-structures
union-find
collision-detection
spatial-hashing
geometry
performance
optimization
game-development
2d-graphics
aabb
spatial-indexing
memory-pooling
benchmarking
solidjs
typescript
reynard
priority-queue
binary-heap
lru-cache
quadtree
spatial-partitioning
pathfinding
a-star
separating-axis-theorem
sweep-and-prune
bresenham
delaunay-triangulation
voronoi
polygon-clipping
line-intersection
convex-hull
marching-squares
simplex-noise
poisson-disk-sampling
wave-function-collapse
trie
interval-tree
bloom-filter
segment-tree
fenwick-tree
r-tree
kdtree
octree
bvh
ray-tracing
3d-graphics
voxel
frustum-culling
sah
surface-area-heuristic
obb
oriented-bounding-box
sat
separating-axis-theorem
minimum-bounding-box
rotating-calipers
convex-hull
jps
jump-point-search
theta-star
any-angle-pathfinding
line-of-sight
flow-field
vector-field
integration-field
crowd-pathfinding
multi-agent-pathfinding
pathfinding
astar
grid-pathfinding
hpa-star
hierarchical-pathfinding
hierarchical-astar
cluster-based-pathfinding
abstract-graph
path-refinement
multi-level-pathfinding
@querielo/batched-mesh-extensions
Utility extension methods for BatchedMesh
v0.0.12 URL:
https://unpkg.com/@querielo/batched-mesh-extensions@0.0.12/build/webgl.cjs
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three
three.js
threejs
uniform-per-instance
bvh
performance
BVH
acceleration
raycasting
frustum-culling
batched-mesh
LOD
level-of-detail