@civ-clone/core-city

Contains base functionality for the concept of a `City`, including the associated `Rule`s, `CityRegistry` and `AdditionalData`.

@civ-clone/core-yield

A `Yield` is a key element in Civilization and can refer to anything from the `Attack` value of a `Unit` to, the `Food` returned for a `Tile` or the `Unhappiness` produced by a `City`.

@civ-clone/core-city-build

The repo contains the `CityBuild` and associated objects that deal with building items in `City`s.

@civ-clone/core-data-object

A data exchange object for converting a subset of a class instances to plain JSON.