@civ-clone/core-data-object

A data exchange object for converting a subset of a class instances to plain JSON.

@civ-clone/core-rule

This component contains the framework for `Rule`s. These are comprised of `Criterion`s and `Effect`s with optional `Priority`s.

@civ-clone/core-world

The core building-blocks for the concepts of a `World` and `Tile` based environment, as well as a bucket for `Tile`s (`Tileset`) with some helper functions that are useful on such a collection.

@civ-clone/core-science

The basics of having the concept of research. Includes `Advance`s and associated `Registry`s and the `PlayerResearch` class to manage a `Player`s research projects and progress towards it.

@civ-clone/core-registry

This component is used to create other registries that contain object data. This is a stub that contains all the shared methods that other classes will extend replacing the constructor with a call to the parent passing in the supported types that can be s