@pietal.dev/engine

PIXI v8, v7, v6 compatible: inspired by Unity, reactive Game Framework: GameObject, StateMachine, CircleBody, PolygonBody, Physics, Sprite, Container, Animator, TextureAtlas, Resources loading

io.extendreality.tilia.utilities.objectstateswitcher.unity

Manages the activation state of a Unity GameObject collection and ensures only one Unity GameObject is active at any time.